Combining "Encounter Chance" with "Encounter Type" is efficient, although 35% is much higher than 1 in 6, but not much higher than 2 in 6. Three local encounters could mean "up to three (minor) factions per region" OR could mean "up to three facets of the same (major) faction." Mixing encounters from other regions guarantees conflicts OR at least an opportunity for PCs to create conflict.
Combining "Encounter Chance" with "Encounter Type" is efficient, although 35% is much higher than 1 in 6, but not much higher than 2 in 6. Three local encounters could mean "up to three (minor) factions per region" OR could mean "up to three facets of the same (major) faction." Mixing encounters from other regions guarantees conflicts OR at least an opportunity for PCs to create conflict.
Yeah you could 100% take that approach! I personally like the 30-35% chance region for encounters, but it’s not for everyone!
Cool little system. Thanks for sharing!