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Anton's avatar

This is brilliant. The triad roll + clustering approach adds so much depth without bloating prep time. Makes rooms feel like stories instead of isolated set pieces. That Room 2 example—library with danger baked into verticality—was chef’s kiss. Definitely stealing this for my next one-shot dungeon. Thanks for sharing your brain, Murkdice.

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Kerova's avatar

I love this idea to help breathe more life into dungeons.

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