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Joey V's avatar

I definitely prefer diegetic character changes that inform mechanics, rather than the other way around. Into the Wyrd and Wild has an interesting mechanic called “The Call of the Wild”: a roll table that is similar to “scars” in other games, but generally more flavorful , and most of the effects are negative as you become more cursed the longer you stay in the wilds (or other triggers).

Patrick D. (OrkusPorkus)'s avatar

Makes me think of the “Fallout” table of Liminal Horror which is also based on ItO mechanics. Embrace the weird and change forever!

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