Great selection of scenarios there, I love the Shotgun Scenario concept, I’m hoping to submit something for their annual competition! This is a really cool technique, especially for Delta Green which has so many great stand alone missions but not many campaigns.
My only critique with the 3-clue is that the creator doesn’t mind taking credit for others work. But that doesn’t bother me anymore, now I claim the 3-clue for my own, surely he won’t mind.
I think I will try this technique for developing a campaign for the new Monolith Editions Batman rpg. Sounds perfect!
Great selection of scenarios there, I love the Shotgun Scenario concept, I’m hoping to submit something for their annual competition! This is a really cool technique, especially for Delta Green which has so many great stand alone missions but not many campaigns.
Yeah it’s a great way for you to customise a campaign with smaller bits of pre-written material!
Nice, I like that very much
Thanks!
I’m partial to the three-clue theorem developed by the alexandrian
It’s very popular! I have my own critiques of the three clue approach, I should write them up some time…
My only critique with the 3-clue is that the creator doesn’t mind taking credit for others work. But that doesn’t bother me anymore, now I claim the 3-clue for my own, surely he won’t mind.