INKVEIN
Our MÖRK BORG Caving Megadungeon
Spring 2026, we are crowdfunding a ~250-page, caving-focused, ink-drowned megadungeon designed for MÖRK BORG on BackerKit.
It’s called INKVEIN.
The Inkvein is the source of the eldritch pigment, the Ink, needed to make the spell scrolls of the Dying Lands. It’s a vast cave system where the desperate descend to seek riches, secrets, and waning dreams.
We’re partnering with the wonderful folks at Space Penguin Ink (the publishers of Cairn 2e and Liminal Horror, no less) to bring this tome of inky sub-surface terror to life. We’re lucky enough to have the Jarrett Crader - the editor of MÖRK BORG (English), Gradient Descent, and Tephrotic Nightmares - as our project manager.
Inside the full ~250-page book you’ll find:
Over 200 intricately woven dungeon locations with built in evolution mechanics that keep the setting fresh and reactive.
Regional encounter tables structured as chains of cause and effect.
4 factions with goals and event-tracks that drive the setting to evolve.
A myriad of inky monsters and NPCs to talk to or be killed by.
A city above the dungeon, Wel, filled with its own intrigues.
Subsystems for caving, faction ranks, herbalism, and petty deities.
Setting-specific character creation and advancements.
With words, layout, and art by Luke, and editing by Lyndsay, this is our biggest project yet. We’re over the moon to be working with Space Penguin Ink to bring it to life.
Why signing up NOW helps us
One of the factors that BackerKit’s algorithm uses to determine which projects they promote is how many pre-launch followers a project has.
So whilst you might be thinking ‘eh, Luke will email me in a few months to tell me it’s live’… getting on the pre-launch list now gives this project the best chance of success. ~plus you don’t want to miss the quickstart guide, a FREE 16-chamber dungeon with caving mechanics and a splosh of inky beasties~

How did this happen?
We promised you the tea, so here it is.
We released a cave mapping article over a year ago, which you lot really enjoyed (it’s still one of our most popular articles to this day). The reception got an idea brewing in Luke’s head.
A caving megadungeon drenched in inky madness. A shifting setting of claustrophobic horror. Black metal meets dark academia. A chance to make an adventure on Luke’s favourite scale: chunky as fuck.
We knew it was a big idea. Too big for us, we thought. But then, out of nowhere, we were nominated for a couple of ENNIEs and realised “hey, some people are enjoying our stuff”. We decided to think bigger. We went to GenCon last minute and spoke with a bunch of great people. In particular, Jarrett and Debbie of Space Penguin Ink, who read our crib-sheet of projects and pointed at one sub-heading. “Inkvein.”
Months of discussions, planning, outlining, layout and art concepting, and metric tons of writing later, we can finally reveal this secret we’ve kept for nearly half a year.
This would never have happened without you, Murklings.
What now?
First, if you haven’t signed up on the pre-launch page and grabbed the quickstart guide, go do that. You get a taste of what’s to come and you won’t miss the project launch.
MurkMail is going to give you some sneak previews of Inkvein. Luke will be discussing development and cool features of the dungeon as he continues working on it. All his development talk will be useful whether you’re into Inkvein or not, we promise.
We’d also be eternally grateful if you could share this project. If you can post on socials, mention it in a blog post, any of that good stuff, we’d be so thankful.
And if you want to talk all things Inkvein, get on the Murkdice Discord server. There’s going to be a specific channel for Inkvein where Luke will happily talk your ear off about how freaking cool Inkvein is going to be.
Thanks everyone,
The Murk






So hype🔥
Wow that's cool, looking forward to seeing that!